#RotterdamExperiment 2 – The best gamification is gamification that is unnoticed
The MICE
MARCH 11, 2021
Gamifying a conference – ShipCon case study. Anne Geelhoed, Vice-Chair at YoungShip Rotterdam, shared how they pivoted their bi-annual conference—ShipCon—into a virtual format. According to Anne, ‘Taking a conference online brings its own challenges (e.g., Further event ideas created by event participants: Personal reflections.
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